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cudaErrorNotMapped (211)cudaErrorNotMapped occurs when accessing a resource that hasn't been mapped yet.
CUDA error: not mapped cudaErrorNotMapped
Always map first.
cudaGraphicsMapResources(1, &res, stream);
void* ptr;
cudaGraphicsResourceGetMappedPointer(&ptr, &size, res);Resource not mapped.
cudaGraphicsResourceGetMappedPointer(&ptr, &size, res); // Not mapped!Mapped first.
cudaGraphicsMapResources(1, &res, 0);
cudaGraphicsResourceGetMappedPointer(&ptr, &size, res);Yes, synchronizes GPU. Map once, use many times.
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